Warner Bros. Discovery
NetherRealm Studios, a division of Warner Brothers Discover, seeks a Senior Animator to be responsible for creating consistent, high-quality cinematic animation for our story mode campaign.
We’re seeking someone with a strong knowledge of the principles of character motion and the 3D animation pipeline that can work with external partners to produce a high quality and engaging experience for our players.
This is an onsite role based at the NetherRealm Studio in Chicago, IL.
Your Role Accountabilities…
- Kickoff, Review and deliver feedback on outsourced character animation work
- Help to coordinate, plan, and assist with Cinematic motion capture shoots
- Produce high-quality realistic character animation content using hand-key techniques and adjusting motion capture data
- Use proprietary tools to implement animation into game engine
- File management – organize work/files efficiently
Qualifications & Essentials…
- Strong Motion Builder or Maya user
- Ability to give clear animation direction (written and verbal)
- Strong grasp of traditional animation principles
- Highly organized. Ability to manage multiple tasks at once
- Experience working with remote\external partners
The Nice to Haves…
- Experience working with talent during motion capture shoots
- Teaching Experience
- Experienced at developing content for Game Engines
- Experience with Martial Arts/Fighting Games
- Familiar with Unreal Engine 4/5
- Familiar with Perforce Source Control Software
- Familiar with Autodesk Flow Production Tracking (formerly Shotgrid/Shotgun)
How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
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