Lighting Mid Artist – TMNT 2

Mikros Animation


Mikros Animation is an international creative studio specializing in CGI animation.

We offer filmmakers high-end animation and CG services, spanning the entire production chain—from concept to post-production—to bring unforgettable, stylized stories to life across all formats and platforms.

We offer comprehensive animation services, bringing together the industry’s top talent across our global network of creative studios based in Montreal and Paris.

We support directors in defining and developing their vision, from script to screen, to make each project a unique work.

Job Description

The intermediate lighting artist contributes to the visual appearance of shots by applying lighting configurations that reinforce narrative, mood, and visual coherence. They work more independently and collaborate with different departments to ensure successful delivery of shots.

Production:

  • Light and render shots using established lighting setups and tools
  • Ensure lighting consistency between shots and sequences, in accordance with lookdev and compositing
  • Follow lighting instructions provided by leads and supervisors Integrate 3D elements while maintaining consistency of light, colors and atmosphere
  • Maintain clean and organized scene filesImplement feedback and corrections quickly and accurately
  • Demonstrate motivation to learn and progress in a production environment

Management:

  • Communicate effectively with compositing, shading and confo teams
  • Ask for support if you have a technical or creative block
  • Participate in reviews and provide feedback on visual appearance and integration

Qualifications

  • Strong command of lighting tools and rendering engines (e.g. Katana, Maya, Arnold, etc.) Good understanding of lighting theory, shading and rendering passes Ability to independently resolve rendering or lighting issues
  • Good artistic sense of light, color and composition
  • Team spirit and attention to detail
  • Good knowledge of Nuke (or other node-based compositing software)
  • Basic knowledge of English (oral and written)

Optional skills:

  • Good understanding of rendering engines (Arnold, Renderman, Redshift, etc.)
  • Experience with ShotGrid or equivalent
  • Good understanding of the principles of photography, lighting and color

Additional information

The successful candidate will collaborate closely with our Paris studio in a bilingual environment, as well as with our international partners, talents, and clients. They will regularly engage in exchanges with non-French speaking stakeholders, as part of productions, internal presentations, and strategic communications aimed at promoting Mikros Animation’s creative and technical capabilities globally.

MIKROS ANIMATION IS AN EQUAL OPPORTUNITY EMPLOYER

Mikros Animation adheres to and enforces strict policies against any form of discrimination based on race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability, marital status, sex, age, veteran status, citizenship, sexual orientation, gender identity, political preference, political opinions, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions, as well as any other characteristic or activity protected by applicable federal, state, or local laws.


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